Dr. Mario | Bayonetta | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 76/89 (81 units) |
Walk Speed | 68/89 (0.917) | 61/89 (0.945) |
Run Speed | 79/89 (1.464) | 37/89 (1.760) |
Dash Speed | 87/89 (1.538) | 37/89 (1.936) |
Air Speed | 75/89 (0.924) | 52/89 (1.019) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 3 Up B | Frame 6 Up B |
OoS 2 | Frame 6 Nair | Frame 10 Fair/Side B (Air) |
OoS 3 | Frame 7 Uair | Frame 11 Grab |
Fall Speed | 58/89 (1.500) | 20/89 (1.770) |
Fast Fall Speed | 57/89 (2.400) | 20/89 (2.832) |
Gravity | 54/89 (0.087) | 15/89 (0.120) |
Air Acceleration | 57/89 (0.061) | 16/89 (0.095) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 2/89 (21.350) |
Full Jump | 61/89 (30.881) | 7/89 (39.000) |
Air Jump | 78/89 (27.785) | 9/89 (42.000) |
Special | Wall Jump | Wall Jump, Wall Cling |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land |