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Dr. Mario vs Bowser

Dr. Mario

Compare SSBU Fighter Stats


Dr. Mario


Dr. Mario ssbu flair
Bowser ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)1/89 (135 units)
Walk Speed68/89 (0.917)73/89 (0.901)
Run Speed79/89 (1.464)22/89 (1.971)
Dash Speed87/89 (1.538)6/89 (2.255)
Air Speed75/89 (0.924)21/89 (1.155)
Shield Grab (F)1/89 (Frame 10)57/89 (Frame 12)
OoS 1
Frame 3
Up B
Frame 6
Up B
OoS 2
Frame 6
Frame 9
Side B (air)
OoS 3
Frame 7
Frame 11
Fall Speed58/89 (1.500)20/89 (1.770)
Fast Fall Speed57/89 (2.400)20/89 (2.832)
Gravity54/89 (0.087)13/89 (0.125)
Air Acceleration57/89 (0.061)70/89 (0.050)
Short Hop77/89 (13.142)48/89 (15.700)
Full Jump61/89 (30.881)39/89 (33.000)
Air Jump78/89 (27.785)49/89 (32.610)
SpecialWall JumpCrouch Walk
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves
Data pulled from Game8, UltimateFrameData, and SmashWiki
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