Dr. Mario | Captain Falcon | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 22/89 (104 units) |
Walk Speed | 68/89 (0.917) | 57/89 (0.987) |
Run Speed | 79/89 (1.464) | 2/89 (2.552) |
Dash Speed | 87/89 (1.538) | 29/89 (1.980) |
Air Speed | 75/89 (0.924) | 13/89 (1.218) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 3 Up B | Frame 10 Nair/Grab/Uair |
OoS 2 | Frame 6 Nair | Frame 13 Bair |
OoS 3 | Frame 7 Uair | Frame 14 Up B |
Fall Speed | 58/89 (1.500) | 8/89 (1.865) |
Fast Fall Speed | 57/89 (2.400) | 8/89 (2.984) |
Gravity | 54/89 (0.087) | 15/89 (0.120) |
Air Acceleration | 57/89 (0.061) | 43/89 (0.075) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 14/89 (17.980) |
Full Jump | 61/89 (30.881) | 12/89 (37.310) |
Air Jump | 78/89 (27.785) | 18/89 (37.310) |
Special | Wall Jump | Wall Jump |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile |