HomeGSP PostsFighter Comparison Chart

Dr. Mario vs Diddy Kong

Dr. Mario
Diddy Kong

Compare SSBU Fighter Stats


Dr. Mario

Diddy Kong

Dr. Mario ssbu flair
Diddy Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)61/89 (90 units)
Walk Speed68/89 (0.917)12/89 (1.313)
Run Speed79/89 (1.464)21/89 (2.006)
Dash Speed87/89 (1.538)18/89 (2.090)
Air Speed75/89 (0.924)75/89 (0.924)
Shield Grab (F)1/89 (Frame 10)36/89 (Frame 11)
OoS 1
Frame 3
Up B
Frame 4
Z-Drop Banana
OoS 2
Frame 6
Frame 5
Up Smash
OoS 3
Frame 7
Frame 7
Banana Throw (F)
Fall Speed58/89 (1.500)24/89 (1.750)
Fast Fall Speed57/89 (2.400)24/89 (2.800)
Gravity54/89 (0.087)13/89 (0.125)
Air Acceleration57/89 (0.061)70/89 (0.050)
Short Hop77/89 (13.142)5/89 (19.900)
Full Jump61/89 (30.881)5/89 (41.210)
Air Jump78/89 (27.785)11/89 (41.210)
SpecialWall JumpCrouch Walk, Wall Jump, Wall Cling
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Struggles to kill
• Poor recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
Copyright © 2022 - EliteGSP.com by Dylan S. (Hotrod08)
Have any stat suggestions to add, or want to email me? admin@elitegsp.com