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Dr. Mario vs Ivysaur

Dr. Mario

Compare SSBU Fighter Stats


Dr. Mario


Dr. Mario ssbu flair
Ivysaur ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)40/89 (96 units)
Walk Speed68/89 (0.917)46/89 (1.103)
Run Speed79/89 (1.464)60/89 (1.595)
Dash Speed87/89 (1.538)44/89 (1.903)
Air Speed75/89 (0.924)60/89 (0.998)
Shield Grab (F)1/89 (Frame 10)81/89 (Frame 17)
OoS 1
Frame 3
Up B
Frame 10
Nair/Bair/Neutral B (Air)
OoS 2
Frame 6
Frame 14
OoS 3
Frame 7
Frame 15
Down Tilt/Up B/Uair
Fall Speed58/89 (1.500)68/89 (1.380)
Fast Fall Speed57/89 (2.400)68/89 (2.208)
Gravity54/89 (0.087)62/89 (0.082)
Air Acceleration57/89 (0.061)16/89 (0.095)
Short Hop77/89 (13.142)52/89 (15.580)
Full Jump61/89 (30.881)49/89 (32.250)
Air Jump78/89 (27.785)55/89 (32.250)
SpecialWall JumpCrouch Walk, Tether
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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