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Dr. Mario vs Joker

Dr. Mario
vs
Joker

Compare SSBU Fighter Stats

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Dr. Mario

Joker

Dr. Mario ssbu flair
Joker ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)52/89 (93 units)
Walk Speed68/89 (0.917)43/89 (1.120)
Run Speed79/89 (1.464)18/89 (2.060)
Dash Speed87/89 (1.538)45/89 (1.900)
Air Speed75/89 (0.924)37/89 (1.100)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 3
Up B
Frame 8
Uair
OoS 2
Frame 6
Nair
Frame 10
Fair/Bair/Up Smash/Grab
OoS 3
Frame 7
Uair
Frame 15
Nair
Fall Speed58/89 (1.500)39/89 (1.630)
Fast Fall Speed57/89 (2.400)4/89 (3.097)
Gravity54/89 (0.087)11/89 (0.127)
Air Acceleration57/89 (0.061)31/89 (0.080)
Jumps22
Short Hop77/89 (13.142)69/89 (14.200)
Full Jump61/89 (30.881)45/89 (32.500)
Air Jump78/89 (27.785)36/89 (34.000)
SpecialWall JumpTether, Wall Jump
Strengths
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Very low lag on most attacks
• Several good combo starters (Forward Aerial, Back Aerial, Down Aerial, Grab)
• Super armor on down B, which doubles as a quick counter with Arsene
• Good recovery
• Two projectiles (neutral and side B)
• Extremely powerful with Arsene
Weaknesses
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Struggles to KO without Arsene
• Recovery is exploitable when Arsene is out (Lack of hitbox)
• Lack of good Out of Shield options.
Data pulled from Game8, UltimateFrameData, and SmashWiki
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