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Dr. Mario vs Link

Dr. Mario

Compare SSBU Fighter Stats


Dr. Mario


Dr. Mario ssbu flair
Link ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)22/89 (104 units)
Walk Speed68/89 (0.917)23/89 (1.247)
Run Speed79/89 (1.464)71/89 (1.534)
Dash Speed87/89 (1.538)29/89 (1.980)
Air Speed75/89 (0.924)75/89 (0.924)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 3
Up B
Frame 7
Up B/Bomb Throw(F)
OoS 2
Frame 6
Frame 9
OoS 3
Frame 7
Frame 10
Nair/Up Smash/Grab
Fall Speed58/89 (1.500)43/89 (1.600)
Fast Fall Speed57/89 (2.400)6/89 (3.040)
Gravity54/89 (0.087)38/89 (0.096)
Air Acceleration57/89 (0.061)70/89 (0.050)
Short Hop77/89 (13.142)75/89 (13.380)
Full Jump61/89 (30.881)76/89 (27.800)
Air Jump78/89 (27.785)66/89 (29.000)
SpecialWall JumpNone
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Excellent zoning tools to rack up damage (→ + B, ↓ + B, B)
• Several KO options (Tilts, Smashes, Dash Attack, as well as edgegaurding with projectiles)
• Can take a lot of damage before getting KO'ed
• Great reach with his long sword
• One of the best Neutral Airs in the game
• Can use bomb offstage on himself to extend his recovery
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Struggles a bit up close (most of his attacks are a bit slow)
• Gets comboed a lot due to his size
• Slow movement speed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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