Dr. Mario | Lucina | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 61/89 (90 units) |
Walk Speed | 68/89 (0.917) | 1/89 (1.575) |
Run Speed | 79/89 (1.464) | 23/89 (1.964) |
Dash Speed | 87/89 (1.538) | 6/89 (2.255) |
Air Speed | 75/89 (0.924) | 41/89 (1.071) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 3 Up B | Frame 5 Up B |
OoS 2 | Frame 6 Nair | Frame 9 Nair/Fair |
OoS 3 | Frame 7 Uair | Frame 10 Grab |
Fall Speed | 58/89 (1.500) | 48/89 (1.580) |
Fast Fall Speed | 57/89 (2.400) | 45/89 (2.528) |
Gravity | 54/89 (0.087) | 75/89 (0.075) |
Air Acceleration | 57/89 (0.061) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 39/89 (16.260) |
Full Jump | 61/89 (30.881) | 33/89 (33.660) |
Air Jump | 78/89 (27.785) | 40/89 (33.660) |
Special | Wall Jump | None |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Each one of her attacks is useful in some capacity • Several attacks for taking stocks (FSmash, Side B, and Bair) • Excellent recovery (Up B) • Very good at edgeguarding (Fair, Bair, Counter) • Quick mobility • Very good range and great neutral |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Floaty with poor air mobility, and struggles to land • Spacing can be difficult against certain characters |