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Dr. Mario vs Mario

Dr. Mario
vs
Mario

Compare SSBU Fighter Stats

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Dr. Mario

Mario

Dr. Mario ssbu flair
Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)33/89 (98 units)
Walk Speed68/89 (0.917)35/89 (1.155)
Run Speed79/89 (1.464)37/89 (1.760)
Dash Speed87/89 (1.538)37/89 (1.936)
Air Speed75/89 (0.924)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 3
Up B
Frame 3
Up B
OoS 2
Frame 6
Nair
Frame 6
Nair
OoS 3
Frame 7
Uair
Frame 7
Uair
Fall Speed58/89 (1.500)58/89 (1.500)
Fast Fall Speed57/89 (2.400)57/89 (2.400)
Gravity54/89 (0.087)54/89 (0.087)
Air Acceleration57/89 (0.061)31/89 (0.080)
Jumps22
Short Hop77/89 (13.142)16/89 (17.540)
Full Jump61/89 (30.881)16/89 (36.330)
Air Jump78/89 (27.785)22/89 (36.330)
SpecialWall JumpWall Jump
Strengths
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Good frame data with many quick moves
• Can land combos that deal tons of damage or deplete enemy stocks
• Can reflect projectiles with his Side Special (→ + B)
• Has a good projectile in his Neutral Special (B)
• Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos
Weaknesses
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Rather poor range
• Doesn't have good tools for poking from the front
• Somewhat mediocre recovery (can be edgeguarded if caution is exerted)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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