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Dr. Mario vs Marth

Dr. Mario
vs
Marth

Compare SSBU Fighter Stats

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Dr. Mario

Marth

Dr. Mario ssbu flair
Marth ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)61/89 (90 units)
Walk Speed68/89 (0.917)1/89 (1.575)
Run Speed79/89 (1.464)23/89 (1.964)
Dash Speed87/89 (1.538)6/89 (2.255)
Air Speed75/89 (0.924)41/89 (1.071)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 3
Up B
Frame 5
Up B
OoS 2
Frame 6
Nair
Frame 9
Nair/Fair
OoS 3
Frame 7
Uair
Frame 10
Grab
Fall Speed58/89 (1.500)48/89 (1.580)
Fast Fall Speed57/89 (2.400)45/89 (2.528)
Gravity54/89 (0.087)75/89 (0.075)
Air Acceleration57/89 (0.061)31/89 (0.080)
Jumps22
Short Hop77/89 (13.142)39/89 (16.260)
Full Jump61/89 (30.881)33/89 (33.660)
Air Jump78/89 (27.785)40/89 (33.660)
SpecialWall JumpNone
Strengths
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Excellent range on all attacks, allowing him to keep his distance from opponents
• Very high damage and knockback on his sword's tipper hits
• Very good at edgeguarding (Counter, Forward Aerial, Back Aerial)
• One of the fastest Out of Shield Options in the game with Up B
Weaknesses
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Struggles to kill if not properly spaced
• Poor air mobility, so he struggles to land
• Properly spacing all attacks is difficult and can feel unrewarding
Data pulled from Game8, UltimateFrameData, and SmashWiki
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