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Dr. Mario vs Mega Man

Dr. Mario
Mega Man

Compare SSBU Fighter Stats


Dr. Mario

Mega Man

Dr. Mario ssbu flair
Mega Man ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)29/89 (102 units)
Walk Speed68/89 (0.917)42/89 (1.132)
Run Speed79/89 (1.464)58/89 (1.602)
Dash Speed87/89 (1.538)35/89 (1.958)
Air Speed75/89 (0.924)21/89 (1.155)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 3
Up B
Frame 7
OoS 2
Frame 6
Frame 8
Up Smash
OoS 3
Frame 7
Frame 10
Fall Speed58/89 (1.500)13/89 (1.800)
Fast Fall Speed57/89 (2.400)13/89 (2.880)
Gravity54/89 (0.087)30/89 (0.107)
Air Acceleration57/89 (0.061)6/89 (0.110)
Short Hop77/89 (13.142)86/89 (11.490)
Full Jump61/89 (30.881)44/89 (32.800)
Air Jump78/89 (27.785)47/89 (32.800)
SpecialWall JumpWall Jump
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Has lots of projectiles in his arsenal (A, B, Down B)
• Can fight opponents without ever needing to get too close (A)
• Very good recovery combined with pretty heavy weight makes him hard to KO
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• No hitbox on his recovery means he can be edgeguarded if your opponent reads the route you are taking (Up B)
• Struggles against swordies and other fighters do can break through his zoning and fight up close
Data pulled from Game8, UltimateFrameData, and SmashWiki
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