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Dr. Mario vs Mr. Game & Watch

Dr. Mario
vs
Mr. Game & Watch

Compare SSBU Fighter Stats

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Dr. Mario

Mr. Game & Watch

Dr. Mario ssbu flair
Mr. Game & Watch ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)86/89 (75 units)
Walk Speed68/89 (0.917)33/89 (1.180)
Run Speed79/89 (1.464)47/89 (1.679)
Dash Speed87/89 (1.538)29/89 (1.980)
Air Speed75/89 (0.924)19/89 (1.176)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 3
Up B
Frame 3
Up B
OoS 2
Frame 6
Nair
Frame 5
Down B (Air)
OoS 3
Frame 7
Uair
Frame 10
Nair/Grab
Fall Speed58/89 (1.500)84/89 (1.240)
Fast Fall Speed57/89 (2.400)84/89 (1.984)
Gravity54/89 (0.087)68/89 (0.080)
Air Acceleration57/89 (0.061)9/89 (0.100)
Jumps22
Short Hop77/89 (13.142)76/89 (13.260)
Full Jump61/89 (30.881)77/89 (27.510)
Air Jump78/89 (27.785)79/89 (27.510)
SpecialWall JumpNone
Strengths
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Aerial attacks are all powerful and have long lasting hitboxes
• Rather small hurtbox allows him to dodge many attacks
• Chef (Neutral B) is good for ledge trapping
• Crouching allows him to dodge many attacks, and up special gives him invinsibility frames
• Very powerful recovery (Up B) which also works as an amazing out of shield option
• Good at edgeguarding thanks to F-air and B-air
Weaknesses
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Light, and gets KO'ed early
• Poor range
• Low damage output on most moves Often struggles to approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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