Dr. Mario | Mr. Game & Watch | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 86/89 (75 units) |
Walk Speed | 68/89 (0.917) | 33/89 (1.180) |
Run Speed | 79/89 (1.464) | 47/89 (1.679) |
Dash Speed | 87/89 (1.538) | 29/89 (1.980) |
Air Speed | 75/89 (0.924) | 19/89 (1.176) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 3 Up B | Frame 3 Up B |
OoS 2 | Frame 6 Nair | Frame 5 Down B (Air) |
OoS 3 | Frame 7 Uair | Frame 10 Nair/Grab |
Fall Speed | 58/89 (1.500) | 84/89 (1.240) |
Fast Fall Speed | 57/89 (2.400) | 84/89 (1.984) |
Gravity | 54/89 (0.087) | 68/89 (0.080) |
Air Acceleration | 57/89 (0.061) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 76/89 (13.260) |
Full Jump | 61/89 (30.881) | 77/89 (27.510) |
Air Jump | 78/89 (27.785) | 79/89 (27.510) |
Special | Wall Jump | None |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Aerial attacks are all powerful and have long lasting hitboxes • Rather small hurtbox allows him to dodge many attacks • Chef (Neutral B) is good for ledge trapping • Crouching allows him to dodge many attacks, and up special gives him invinsibility frames • Very powerful recovery (Up B) which also works as an amazing out of shield option • Good at edgeguarding thanks to F-air and B-air |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Light, and gets KO'ed early • Poor range • Low damage output on most moves Often struggles to approach |