Dr. Mario | Pikachu | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 79/89 (79 units) |
Walk Speed | 68/89 (0.917) | 13/89 (1.302) |
Run Speed | 79/89 (1.464) | 20/89 (2.039) |
Dash Speed | 87/89 (1.538) | 29/89 (1.980) |
Air Speed | 75/89 (0.924) | 66/89 (0.957) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 3 Up B | Frame 6 Nair |
OoS 2 | Frame 6 Nair | Frame 7 Uair/Bair |
OoS 3 | Frame 7 Uair | Frame 10 Up Smash |
Fall Speed | 58/89 (1.500) | 53/89 (1.550) |
Fast Fall Speed | 57/89 (2.400) | 51/89 (2.480) |
Gravity | 54/89 (0.087) | 40/89 (0.095) |
Air Acceleration | 57/89 (0.061) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 26/89 (17.120) |
Full Jump | 61/89 (30.881) | 20/89 (35.500) |
Air Jump | 78/89 (27.785) | 27/89 (35.500) |
Special | Wall Jump | Crouch Walk, Wall Jump |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Very good recovery • Good projectile (Neutral B) • Possesses a plethora of combos • Small body makes it hard to hit • Very good movement speed • Great aerial game, and good at landing |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Lightweight and gets KO'ed early • Poor range on most attacks • Often struggles to KO • Individual moves deal somewhat low damage |