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Dr. Mario vs Sephiroth

Dr. Mario
vs
Sephiroth

Compare SSBU Fighter Stats

none
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Dr. Mario

Sephiroth

Dr. Mario ssbu flair
Sephiroth ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)79/89 (79 units)
Walk Speed68/89 (0.917)74/89 (0.900)
Run Speed79/89 (1.464)31/89 (1.860)
Dash Speed87/89 (1.538)42/89 (1.920)
Air Speed75/89 (0.924)67/89 (0.950)
Shield Grab (F)1/89 (Frame 10)36/89 (Frame 11)
OoS 1
Frame 3
Up B
Frame 12
Nair
OoS 2
Frame 6
Nair
Frame 11
Grab
OoS 3
Frame 7
Uair
Frame 16
Fair/Jab
Fall Speed58/89 (1.500)12/89 (1.840)
Fast Fall Speed57/89 (2.400)12/89 (2.944)
Gravity54/89 (0.087)27/89 (0.108)
Air Acceleration57/89 (0.061)31/89 (0.080)
Jumps22
Short Hop77/89 (13.142)88/89 (10.000)
Full Jump61/89 (30.881)64/89 (30.500)
Air Jump78/89 (27.785)36/89 (34.000)
SpecialWall JumpNone
Strengths
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Very powerful moves
• Very high range on attacks
• Very good air mobility
• Very powerful projectile for edgeguarding
Weaknesses
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Extremely light, and gets KO'ed early, making Winged Form hard to manage
• Significant end lag on moves
• Lack of moves with quick startup
• Lack of safe moves
• Mediocre recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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