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Dr. Mario vs Snake

Dr. Mario
vs
Snake

Compare SSBU Fighter Stats

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Dr. Mario

Snake

Dr. Mario ssbu flair
Snake ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)19/89 (106 units)
Walk Speed68/89 (0.917)77/89 (0.882)
Run Speed79/89 (1.464)60/89 (1.595)
Dash Speed87/89 (1.538)71/89 (1.760)
Air Speed75/89 (0.924)61/89 (0.987)
Shield Grab (F)1/89 (Frame 10)57/89 (Frame 12)
OoS 1
Frame 3
Up B
Frame 6
Dair
OoS 2
Frame 6
Nair
Frame 10
Bair
OoS 3
Frame 7
Uair
Frame 11
Up Smash
Fall Speed58/89 (1.500)26/89 (1.730)
Fast Fall Speed57/89 (2.400)26/89 (2.768)
Gravity54/89 (0.087)68/89 (0.080)
Air Acceleration57/89 (0.061)86/89 (0.030)
Jumps22
Short Hop77/89 (13.142)73/89 (13.690)
Full Jump61/89 (30.881)86/89 (21.620)
Air Jump78/89 (27.785)35/89 (34.070)
SpecialWall JumpCrouch Walk
Strengths
• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding

• Can survive to very high percents
• Grenades can be used to escape combos
• Very high damage output on most of his kit
• Access to a wide variety of powerful projectiles
Weaknesses
• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)

• Very bad air mobility and poor disadvantage state, with somewhat exploitable recovery
• Bad frame data on many of his moves
• Gets comboed easily
Data pulled from Game8, UltimateFrameData, and SmashWiki
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