Dr. Mario | Squirtle | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 86/89 (75 units) |
Walk Speed | 68/89 (0.917) | 16/89 (1.281) |
Run Speed | 79/89 (1.464) | 37/89 (1.760) |
Dash Speed | 87/89 (1.538) | 37/89 (1.936) |
Air Speed | 75/89 (0.924) | 55/89 (1.010) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 3 Up B | Frame 7 Nair |
OoS 2 | Frame 6 Nair | Frame 8 Fair/Bair |
OoS 3 | Frame 7 Uair | Frame 9 Up B |
Fall Speed | 58/89 (1.500) | 71/89 (1.350) |
Fast Fall Speed | 57/89 (2.400) | 71/89 (2.160) |
Gravity | 54/89 (0.087) | 10/89 (0.128) |
Air Acceleration | 57/89 (0.061) | 8/89 (0.105) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 27/89 (17.030) |
Full Jump | 61/89 (30.881) | 21/89 (35.350) |
Air Jump | 78/89 (27.785) | 30/89 (35.350) |
Special | Wall Jump | Crouch Walk, Wall Jump, Wall Cling |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Learning all 3 characters and associated matchups has a high skill curve • Squirtle struggles to kill • Cooldown on down B sometimes makes it hard to switch when needed |