Dr. Mario | Toon Link | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 59/89 (91 units) |
Walk Speed | 68/89 (0.917) | 15/89 (1.288) |
Run Speed | 79/89 (1.464) | 27/89 (1.906) |
Dash Speed | 87/89 (1.538) | 43/89 (1.914) |
Air Speed | 75/89 (0.924) | 43/89 (1.050) |
Shield Grab (F) | 1/89 (Frame 10) | 76/89 (Frame 16) |
OoS 1 | Frame 3 Up B | Frame 6 Up B |
OoS 2 | Frame 6 Nair | Frame 8 Bomb Throw (F) |
OoS 3 | Frame 7 Uair | Frame 9 Nair/Bair |
Fall Speed | 58/89 (1.500) | 68/89 (1.380) |
Fast Fall Speed | 57/89 (2.400) | 68/89 (2.208) |
Gravity | 54/89 (0.087) | 65/89 (0.081) |
Air Acceleration | 57/89 (0.061) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 38/89 (16.320) |
Full Jump | 61/89 (30.881) | 32/89 (33.800) |
Air Jump | 78/89 (27.785) | 38/89 (33.800) |
Special | Wall Jump | Wall Jump, Tether |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Excellent at zoning (→+B, ↓+B, B) • Lots of power on his attacks • Several attacks for consistent KOs (Smashes / Fair, and Bair) • Very high mobility |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Struggles against swordies and characters who can outrange him • Mediocre grab game (slow start-up and limited follow-ups) • Easily edgeguarded • Poor disadvantage due to low falling speed |