Dr. Mario | Villager | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 53/89 (92 units) |
Walk Speed | 68/89 (0.917) | 50/89 (1.092) |
Run Speed | 79/89 (1.464) | 83/89 (1.397) |
Dash Speed | 87/89 (1.538) | 61/89 (1.815) |
Air Speed | 75/89 (0.924) | 61/89 (0.987) |
Shield Grab (F) | 1/89 (Frame 10) | 83/89 (Frame 18) |
OoS 1 | Frame 3 Up B | Frame 6 Nair |
OoS 2 | Frame 6 Nair | Frame 9 Uair/Down B (Air) |
OoS 3 | Frame 7 Uair | Frame 12 Up Smash/Neutral B (Air) |
Fall Speed | 58/89 (1.500) | 77/89 (1.320) |
Fast Fall Speed | 57/89 (2.400) | 77/89 (2.112) |
Gravity | 54/89 (0.087) | 71/89 (0.078) |
Air Acceleration | 57/89 (0.061) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 49/89 (15.690) |
Full Jump | 61/89 (30.881) | 45/89 (32.500) |
Air Jump | 78/89 (27.785) | 51/89 (32.500) |
Special | Wall Jump | Wall Jump |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Several projectiles for zoning opponents (Forward / Back Aerial, Side Special) • Can Porcket projectiles to hold on to them or reuse them • Good aerial game, and edgeguarding ability (Forward Smash / Aerials) • Great recovery |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Slow mobility, which makes close range combat difficult • Struggles to KO • Slow grab |