Dr. Mario | Young Link | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 66/89 (88 units) |
Walk Speed | 68/89 (0.917) | 18/89 (1.260) |
Run Speed | 79/89 (1.464) | 41/89 (1.749) |
Dash Speed | 87/89 (1.538) | 18/89 (2.090) |
Air Speed | 75/89 (0.924) | 64/89 (0.966) |
Shield Grab (F) | 1/89 (Frame 10) | 76/89 (Frame 16) |
OoS 1 | Frame 3 Up B | Frame 7 Nair |
OoS 2 | Frame 6 Nair | Frame 8 Uair |
OoS 3 | Frame 7 Uair | Frame 9 Up B/Bomb Throw/Bair |
Fall Speed | 58/89 (1.500) | 13/89 (1.800) |
Fast Fall Speed | 57/89 (2.400) | 13/89 (2.880) |
Gravity | 54/89 (0.087) | 38/89 (0.096) |
Air Acceleration | 57/89 (0.061) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 77/89 (13.142) | 39/89 (16.260) |
Full Jump | 61/89 (30.881) | 33/89 (33.660) |
Air Jump | 78/89 (27.785) | 40/89 (33.660) |
Special | Wall Jump | Wall Jump, Tether |
Strengths | • Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B) • Several moves that come out quick and deal decent damage (N-air, etc) • Up B is good for breaking combos and edgeguarding | • Excellent at zoning (→+B, ↓+B, B) • Fast movement • Can sometimes get out of combos or dodge attacks thanks to his small size • Very little lag to many of his attacks |
Weaknesses | • Poor mobility (very slow) • Poor range on his attacks • Poor recovery (Up B) | • Struggles against swordies and characters who can outrange him • Mediocre grab game (slow start-up and limited follow-ups) • Mediocre recovery (can be gimped or edge guarded) • Doesn't take stocks until very high percents |