Duck Hunt | Byleth | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 70/89 (86 units) | 37/89 (97 units) |
Walk Speed | 26/89 (1.213) | 60/89 (0.970) |
Run Speed | 36/89 (1.793) | 81/89 (1.430) |
Dash Speed | 71/89 (1.760) | 68/89 (1.800) |
Air Speed | 21/89 (1.155) | 79/89 (0.890) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 9 Nair/Uair | Frame 9 Nair/Up B |
OoS 2 | Frame 10 Fair/Bair/Grab | Frame 10 Grab |
OoS 3 | Frame 12 Up Smash | Frame 13 Uair/Up Smash |
Fall Speed | 33/89 (1.650) | 43/89 (1.600) |
Fast Fall Speed | 34/89 (2.640) | 43/89 (2.560) |
Gravity | 74/89 (0.076) | 52/89 (0.089) |
Air Acceleration | 31/89 (0.080) | 68/89 (0.053) |
Jumps | 2 | 2 |
Short Hop | 35/89 (16.480) | 71/89 (14.000) |
Full Jump | 29/89 (34.000) | 79/89 (26.500) |
Air Jump | 38/89 (33.800) | 73/89 (28.500) |
Special | Crouch Walk, Wall Jump | None |
Strengths | • Powerful aerial attacks and smashes • Excellent at zoning out opponents with their many projectiles • High damage output | • Attacks have extremely long reach • Many strong moves • Can turn the tide of a match with neutral or down special |
Weaknesses | • Predictable recovery makes them somewhat easy to edgeguard • Struggles to KO early • Struggles at close range | • Very slow movement • Few moves to deal with close range • Many moves with slow frame data and few moves that allow them to attack safely |