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Duck Hunt vs Donkey Kong

Duck Hunt
Donkey Kong

Compare SSBU Fighter Stats


Duck Hunt

Donkey Kong

Duck Hunt ssbu flair
Donkey Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)70/89 (86 units)3/89 (127 units)
Walk Speed26/89 (1.213)10/89 (1.365)
Run Speed36/89 (1.793)29/89 (1.873)
Dash Speed71/89 (1.760)18/89 (2.090)
Air Speed21/89 (1.155)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)57/89 (Frame 12)
OoS 1
Frame 9
Frame 7
Up B (Air)
OoS 2
Frame 10
Frame 9
OoS 3
Frame 12
Up Smash
Frame 10
Fall Speed33/89 (1.650)39/89 (1.630)
Fast Fall Speed34/89 (2.640)40/89 (2.608)
Gravity74/89 (0.076)57/89 (0.085)
Air Acceleration31/89 (0.080)58/89 (0.060)
Short Hop35/89 (16.480)22/89 (17.300)
Full Jump29/89 (34.000)29/89 (34.000)
Air Jump38/89 (33.800)27/89 (35.500)
SpecialCrouch Walk, Wall JumpNone
• Powerful aerial attacks and smashes
• Excellent at zoning out opponents with their many projectiles
• High damage output

• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes
• Predictable recovery makes them somewhat easy to edgeguard
• Struggles to KO early
• Struggles at close range

• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options
Data pulled from Game8, UltimateFrameData, and SmashWiki
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