Duck Hunt | Falco | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 70/89 (86 units) | 74/89 (82 units) |
Walk Speed | 26/89 (1.213) | 11/89 (1.344) |
Run Speed | 36/89 (1.793) | 55/89 (1.619) |
Dash Speed | 71/89 (1.760) | 24/89 (2.035) |
Air Speed | 21/89 (1.155) | 63/89 (0.977) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 9 Nair/Uair | Frame 6 Nair |
OoS 2 | Frame 10 Fair/Bair/Grab | Frame 7 Up Smash |
OoS 3 | Frame 12 Up Smash | Frame 10 Fair/Uair/Grab |
Fall Speed | 33/89 (1.650) | 13/89 (1.800) |
Fast Fall Speed | 34/89 (2.640) | 13/89 (2.880) |
Gravity | 74/89 (0.076) | 8/89 (0.130) |
Air Acceleration | 31/89 (0.080) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 35/89 (16.480) | 21/89 (17.340) |
Full Jump | 29/89 (34.000) | 1/89 (50.510) |
Air Jump | 38/89 (33.800) | 3/89 (50.510) |
Special | Crouch Walk, Wall Jump | Wall Jump |
Strengths | • Powerful aerial attacks and smashes • Excellent at zoning out opponents with their many projectiles • High damage output | • Has one of the best Up Tilts in the game • Very good at edgeguarding thanks to Nair, Bair, and Neutral B • Excellent aerial attacks • Has some of the highest jumps of any character • Powerful smash attacks • Good projectile in Neutral B, as well as reflector in Down B |
Weaknesses | • Predictable recovery makes them somewhat easy to edgeguard • Struggles to KO early • Struggles at close range | • Rather mediocre recovery • Poor mobility (slow movement) • Gets combo'ed easily • Extremely light and dies early |