Duck Hunt | Little Mac | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 70/89 (86 units) | 69/89 (87 units) |
Walk Speed | 26/89 (1.213) | 9/89 (1.386) |
Run Speed | 36/89 (1.793) | 3/89 (2.464) |
Dash Speed | 71/89 (1.760) | 3/89 (2.365) |
Air Speed | 21/89 (1.155) | 14/89 (1.208) |
Shield Grab (F) | 1/89 (Frame 10) | 68/89 (Frame 13) |
OoS 1 | Frame 9 Nair/Uair | Frame 3 Up B |
OoS 2 | Frame 10 Fair/Bair/Grab | Frame 5 Nair |
OoS 3 | Frame 12 Up Smash | Frame 8 Uair |
Fall Speed | 33/89 (1.650) | 2/89 (1.950) |
Fast Fall Speed | 34/89 (2.640) | 2/89 (3.120) |
Gravity | 74/89 (0.076) | 45/89 (0.090) |
Air Acceleration | 31/89 (0.080) | 82/89 (0.040) |
Jumps | 2 | 2 |
Short Hop | 35/89 (16.480) | 81/89 (12.530) |
Full Jump | 29/89 (34.000) | 81/89 (26.000) |
Air Jump | 38/89 (33.800) | 80/89 (26.000) |
Special | Crouch Walk, Wall Jump | Wall Jump |
Strengths | • Powerful aerial attacks and smashes • Excellent at zoning out opponents with their many projectiles • High damage output | • Extremely volatile when fighting on the ground • Can KO extremely early with KO Punch • Powerful superarmor on many of his moves • Extremely fast ground mobility |
Weaknesses | • Predictable recovery makes them somewhat easy to edgeguard • Struggles to KO early • Struggles at close range | • Terrible recovery • Weak and short ranged aerials, which give him bad air game Struggles very hard against camping |