Duck Hunt | Lucario | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 70/89 (86 units) | 53/89 (92 units) |
Walk Speed | 26/89 (1.213) | 46/89 (1.103) |
Run Speed | 36/89 (1.793) | 46/89 (1.705) |
Dash Speed | 71/89 (1.760) | 6/89 (2.255) |
Air Speed | 21/89 (1.155) | 7/89 (1.281) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 9 Nair/Uair | Frame 7 Dair |
OoS 2 | Frame 10 Fair/Bair/Grab | Frame 10 Fair |
OoS 3 | Frame 12 Up Smash | Frame 11 Grab |
Fall Speed | 33/89 (1.650) | 30/89 (1.680) |
Fast Fall Speed | 34/89 (2.640) | 31/89 (2.688) |
Gravity | 74/89 (0.076) | 60/89 (0.084) |
Air Acceleration | 31/89 (0.080) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 35/89 (16.480) | 9/89 (18.190) |
Full Jump | 29/89 (34.000) | 10/89 (37.620) |
Air Jump | 38/89 (33.800) | 17/89 (37.620) |
Special | Crouch Walk, Wall Jump | Crouch Walk, Wall Jump, Wall Cling |
Strengths | • Powerful aerial attacks and smashes • Excellent at zoning out opponents with their many projectiles • High damage output | • His Aura mechanic is very strong • Can use his Neutral B to zone opponents • Has a command grab this is very powerful when Aura is built up • Can snowball opponents easily if he retains aura • Recovery covers a huge distance and has a hit box (Up B) • Fast air speed and quick aerials |
Weaknesses | • Predictable recovery makes them somewhat easy to edgeguard • Struggles to KO early • Struggles at close range | • Aura Sphere is not very strong unless fully charged • Predictable recovery • Very weak when at low percents |