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Duck Hunt vs Mario

Duck Hunt
vs
Mario

Compare SSBU Fighter Stats

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Duck Hunt

Mario

Duck Hunt ssbu flair
Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)70/89 (86 units)33/89 (98 units)
Walk Speed26/89 (1.213)35/89 (1.155)
Run Speed36/89 (1.793)37/89 (1.760)
Dash Speed71/89 (1.760)37/89 (1.936)
Air Speed21/89 (1.155)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 9
Nair/Uair
Frame 3
Up B
OoS 2
Frame 10
Fair/Bair/Grab
Frame 6
Nair
OoS 3
Frame 12
Up Smash
Frame 7
Uair
Fall Speed33/89 (1.650)58/89 (1.500)
Fast Fall Speed34/89 (2.640)57/89 (2.400)
Gravity74/89 (0.076)54/89 (0.087)
Air Acceleration31/89 (0.080)31/89 (0.080)
Jumps22
Short Hop35/89 (16.480)16/89 (17.540)
Full Jump29/89 (34.000)16/89 (36.330)
Air Jump38/89 (33.800)22/89 (36.330)
SpecialCrouch Walk, Wall JumpWall Jump
Strengths
• Powerful aerial attacks and smashes
• Excellent at zoning out opponents with their many projectiles
• High damage output

• Good frame data with many quick moves
• Can land combos that deal tons of damage or deplete enemy stocks
• Can reflect projectiles with his Side Special (→ + B)
• Has a good projectile in his Neutral Special (B)
• Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos
Weaknesses
• Predictable recovery makes them somewhat easy to edgeguard
• Struggles to KO early
• Struggles at close range

• Rather poor range
• Doesn't have good tools for poking from the front
• Somewhat mediocre recovery (can be edgeguarded if caution is exerted)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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