Duck Hunt | Pyra | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 70/89 (86 units) | 33/89 (98 units) |
Walk Speed | 26/89 (1.213) | 67/89 (0.920) |
Run Speed | 36/89 (1.793) | 84/89 (1.380) |
Dash Speed | 71/89 (1.760) | 79/89 (1.690) |
Air Speed | 21/89 (1.155) | 37/89 (1.100) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 9 Nair/Uair | Frame 13 Up B |
OoS 2 | Frame 10 Fair/Bair/Grab | Frame 11 Grab |
OoS 3 | Frame 12 Up Smash | Frame 14 Nair/Fair/Jab |
Fall Speed | 33/89 (1.650) | 41/89 (1.620) |
Fast Fall Speed | 34/89 (2.640) | 41/89 (2.592) |
Gravity | 74/89 (0.076) | 71/89 (0.078) |
Air Acceleration | 31/89 (0.080) | 55/89 (0.065) |
Jumps | 2 | 2 |
Short Hop | 35/89 (16.480) | 57/89 (15.200) |
Full Jump | 29/89 (34.000) | 80/89 (26.300) |
Air Jump | 38/89 (33.800) | 66/89 (29.000) |
Special | Crouch Walk, Wall Jump | None |
Strengths | • Powerful aerial attacks and smashes • Excellent at zoning out opponents with their many projectiles • High damage output | • Extremely powerful attacks with heavy knockback • Great range • Projectile that is good for ledgetrapping |
Weaknesses | • Predictable recovery makes them somewhat easy to edgeguard • Struggles to KO early • Struggles at close range | • Very poor mobility • Poor horizontal recovery |