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Duck Hunt vs Ryu

Duck Hunt
vs
Ryu

Compare SSBU Fighter Stats

none
none

Duck Hunt

Ryu

Duck Hunt ssbu flair
Ryu ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)70/89 (86 units)27/89 (103 units)
Walk Speed26/89 (1.213)86/89 (0.750)
Run Speed36/89 (1.793)59/89 (1.600)
Dash Speed71/89 (1.760)71/89 (1.760)
Air Speed21/89 (1.155)30/89 (1.120)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 9
Nair/Uair
Frame 6
Up B
OoS 2
Frame 10
Fair/Bair/Grab
Frame 7
Nair
OoS 3
Frame 12
Up Smash
Frame 9
Up Smash/Uair
Fall Speed33/89 (1.650)43/89 (1.600)
Fast Fall Speed34/89 (2.640)66/89 (2.240)
Gravity74/89 (0.076)15/89 (0.120)
Air Acceleration31/89 (0.080)84/89 (0.035)
Jumps22
Short Hop35/89 (16.480)59/89 (15.000)
Full Jump29/89 (34.000)81/89 (26.000)
Air Jump38/89 (33.800)64/89 (29.500)
SpecialCrouch Walk, Wall JumpNone
Strengths
• Powerful aerial attacks and smashes
• Excellent at zoning out opponents with their many projectiles
• High damage output

• When using the command-input, Shryuken KOs foes very early
• Super Armor on Down Special
• Has a good projectile (neutral special and Shakunetsu Hadoken)
• Will auto-turn to face 1 vs 1 opponents, making it easy to hit his moves
• Extremely deadly combo game
Weaknesses
• Predictable recovery makes them somewhat easy to edgeguard
• Struggles to KO early
• Struggles at close range

• Always faces the opponent, and thus cannot use Bair easily
• Poor recovery makes him easy to edgeguard
• Somewhat high execution (getting used to command inputs and auto-turn)
• Focus Attack is easy to counter
• Struggles to land when put in disadvantage
Data pulled from Game8, UltimateFrameData, and SmashWiki
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