Falco | Ike | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 74/89 (82 units) | 14/89 (107 units) |
Walk Speed | 11/89 (1.344) | 70/89 (0.912) |
Run Speed | 55/89 (1.619) | 75/89 (1.507) |
Dash Speed | 24/89 (2.035) | 61/89 (1.815) |
Air Speed | 63/89 (0.977) | 27/89 (1.134) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Nair | Frame 10 Bair |
OoS 2 | Frame 7 Up Smash | Frame 11 Grab |
OoS 3 | Frame 10 Fair/Uair/Grab | Frame 14 Nair/Fair |
Fall Speed | 13/89 (1.800) | 33/89 (1.650) |
Fast Fall Speed | 13/89 (2.880) | 34/89 (2.640) |
Gravity | 8/89 (0.130) | 42/89 (0.092) |
Air Acceleration | 9/89 (0.100) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 21/89 (17.340) | 45/89 (16.000) |
Full Jump | 1/89 (50.510) | 71/89 (29.900) |
Air Jump | 3/89 (50.510) | 57/89 (31.000) |
Special | Wall Jump | None |
Strengths | • Has one of the best Up Tilts in the game • Very good at edgeguarding thanks to Nair, Bair, and Neutral B • Excellent aerial attacks • Has some of the highest jumps of any character • Powerful smash attacks • Good projectile in Neutral B, as well as reflector in Down B | • Very powerful aerials (including Neutral Aerial, which comes out quick and is a great combo starter) • Lots of damage output on attacks • Several moves for taking stocks • Great range with his sword |
Weaknesses | • Rather mediocre recovery • Poor mobility (slow movement) • Gets combo'ed easily • Extremely light and dies early | • Exploitable recovery • Sometimes struggles to approach, due to poor speed and frame data |