Falco | Kirby | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 74/89 (82 units) | 79/89 (79 units) |
Walk Speed | 11/89 (1.344) | 59/89 (0.977) |
Run Speed | 55/89 (1.619) | 42/89 (1.727) |
Dash Speed | 24/89 (2.035) | 45/89 (1.900) |
Air Speed | 63/89 (0.977) | 85/89 (0.840) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Nair | Frame 9 Bair |
OoS 2 | Frame 7 Up Smash | Frame 10 Grab |
OoS 3 | Frame 10 Fair/Uair/Grab | Frame 11 Nair |
Fall Speed | 13/89 (1.800) | 85/89 (1.230) |
Fast Fall Speed | 13/89 (2.880) | 85/89 (1.968) |
Gravity | 8/89 (0.130) | 86/89 (0.064) |
Air Acceleration | 9/89 (0.100) | 16/89 (0.095) |
Jumps | 2 | 6 |
Short Hop | 21/89 (17.340) | 83/89 (12.240) |
Full Jump | 1/89 (50.510) | 85/89 (25.370) |
Air Jump | 3/89 (50.510) | 87/89 (21.064) |
Special | Wall Jump | None |
Strengths | • Has one of the best Up Tilts in the game • Very good at edgeguarding thanks to Nair, Bair, and Neutral B • Excellent aerial attacks • Has some of the highest jumps of any character • Powerful smash attacks • Good projectile in Neutral B, as well as reflector in Down B | • Excellent recovery, with 5 jumps total and Up Special • Small body makes it easy to get out of combos and dodge attacks • Can use inhale to copy opponents' abilities and swallow projectiles (B) • Good grab game (throws can be comboed into or used to KO) |
Weaknesses | • Rather mediocre recovery • Poor mobility (slow movement) • Gets combo'ed easily • Extremely light and dies early | • Light and easy to KO • Poor range, lack of a good projectile • Poor overall mobility, making it hard to approach |