Falco | Mario | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 74/89 (82 units) | 33/89 (98 units) |
Walk Speed | 11/89 (1.344) | 35/89 (1.155) |
Run Speed | 55/89 (1.619) | 37/89 (1.760) |
Dash Speed | 24/89 (2.035) | 37/89 (1.936) |
Air Speed | 63/89 (0.977) | 14/89 (1.208) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Nair | Frame 3 Up B |
OoS 2 | Frame 7 Up Smash | Frame 6 Nair |
OoS 3 | Frame 10 Fair/Uair/Grab | Frame 7 Uair |
Fall Speed | 13/89 (1.800) | 58/89 (1.500) |
Fast Fall Speed | 13/89 (2.880) | 57/89 (2.400) |
Gravity | 8/89 (0.130) | 54/89 (0.087) |
Air Acceleration | 9/89 (0.100) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 21/89 (17.340) | 16/89 (17.540) |
Full Jump | 1/89 (50.510) | 16/89 (36.330) |
Air Jump | 3/89 (50.510) | 22/89 (36.330) |
Special | Wall Jump | Wall Jump |
Strengths | • Has one of the best Up Tilts in the game • Very good at edgeguarding thanks to Nair, Bair, and Neutral B • Excellent aerial attacks • Has some of the highest jumps of any character • Powerful smash attacks • Good projectile in Neutral B, as well as reflector in Down B | • Good frame data with many quick moves • Can land combos that deal tons of damage or deplete enemy stocks • Can reflect projectiles with his Side Special (→ + B) • Has a good projectile in his Neutral Special (B) • Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos |
Weaknesses | • Rather mediocre recovery • Poor mobility (slow movement) • Gets combo'ed easily • Extremely light and dies early | • Rather poor range • Doesn't have good tools for poking from the front • Somewhat mediocre recovery (can be edgeguarded if caution is exerted) |