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Falco vs Mario

Falco
vs
Mario

Compare SSBU Fighter Stats

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Falco

Mario

Falco ssbu flair
Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)74/89 (82 units)33/89 (98 units)
Walk Speed11/89 (1.344)35/89 (1.155)
Run Speed55/89 (1.619)37/89 (1.760)
Dash Speed24/89 (2.035)37/89 (1.936)
Air Speed63/89 (0.977)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 6
Nair
Frame 3
Up B
OoS 2
Frame 7
Up Smash
Frame 6
Nair
OoS 3
Frame 10
Fair/Uair/Grab
Frame 7
Uair
Fall Speed13/89 (1.800)58/89 (1.500)
Fast Fall Speed13/89 (2.880)57/89 (2.400)
Gravity8/89 (0.130)54/89 (0.087)
Air Acceleration9/89 (0.100)31/89 (0.080)
Jumps22
Short Hop21/89 (17.340)16/89 (17.540)
Full Jump1/89 (50.510)16/89 (36.330)
Air Jump3/89 (50.510)22/89 (36.330)
SpecialWall JumpWall Jump
Strengths
• Has one of the best Up Tilts in the game
• Very good at edgeguarding thanks to Nair, Bair, and Neutral B
• Excellent aerial attacks
• Has some of the highest jumps of any character
• Powerful smash attacks
• Good projectile in Neutral B, as well as reflector in Down B

• Good frame data with many quick moves
• Can land combos that deal tons of damage or deplete enemy stocks
• Can reflect projectiles with his Side Special (→ + B)
• Has a good projectile in his Neutral Special (B)
• Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos
Weaknesses
• Rather mediocre recovery
• Poor mobility (slow movement)
• Gets combo'ed easily
• Extremely light and dies early

• Rather poor range
• Doesn't have good tools for poking from the front
• Somewhat mediocre recovery (can be edgeguarded if caution is exerted)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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