Falco | R.O.B. | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 74/89 (82 units) | 19/89 (106 units) |
Walk Speed | 11/89 (1.344) | 34/89 (1.178) |
Run Speed | 55/89 (1.619) | 43/89 (1.725) |
Dash Speed | 24/89 (2.035) | 28/89 (2.002) |
Air Speed | 63/89 (0.977) | 27/89 (1.134) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Nair | Frame 7 Gyro Throw (F) |
OoS 2 | Frame 7 Up Smash | Frame 9 Fair/Gyro Throw (B) |
OoS 3 | Frame 10 Fair/Uair/Grab | Frame 10 Up Smash/Uair/Grab |
Fall Speed | 13/89 (1.800) | 43/89 (1.600) |
Fast Fall Speed | 13/89 (2.880) | 43/89 (2.560) |
Gravity | 8/89 (0.130) | 45/89 (0.090) |
Air Acceleration | 9/89 (0.100) | 30/89 (0.085) |
Jumps | 2 | 2 |
Short Hop | 21/89 (17.340) | 8/89 (18.380) |
Full Jump | 1/89 (50.510) | 9/89 (38.000) |
Air Jump | 3/89 (50.510) | 16/89 (38.000) |
Special | Wall Jump | None |
Strengths | • Has one of the best Up Tilts in the game • Very good at edgeguarding thanks to Nair, Bair, and Neutral B • Excellent aerial attacks • Has some of the highest jumps of any character • Powerful smash attacks • Good projectile in Neutral B, as well as reflector in Down B | • Nair is very good for walling out opponents • Several good moves for KOing opponents • Excellent recovery • Can make use of multiple projectiles to control the stage and limit opponents' options • Very good at edgeguarding |
Weaknesses | • Rather mediocre recovery • Poor mobility (slow movement) • Gets combo'ed easily • Extremely light and dies early | • Very large hurtbox, making it a target for projectiles • Heavy and gets comboed very easily • Lag on moves makes it easy to punish • Somewhat short range on normal attacks |