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Fox vs Jigglypuff

Fox
vs
Jigglypuff

Compare SSBU Fighter Stats

none
none

Fox

Jigglypuff

Fox ssbu flair
Jigglypuff ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)85/89 (77 units)88/89 (68 units)
Walk Speed3/89 (1.523)87/89 (0.735)
Run Speed6/89 (2.402)87/89 (1.271)
Dash Speed18/89 (2.090)82/89 (1.650)
Air Speed33/89 (1.110)3/89 (1.332)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 6
Down B (Air)
Frame 5
Down B (Air)
OoS 2
Frame 7
Nair
Frame 9
Nair
OoS 3
Frame 8
Up Smash/Dair
Frame 10
Grab/Dair
Fall Speed1/89 (2.100)89/89 (0.980)
Fast Fall Speed1/89 (3.360)89/89 (1.568)
Gravity1/89 (0.230)89/89 (0.053)
Air Acceleration21/89 (0.090)1/89 (0.130)
Jumps26
Short Hop37/89 (16.400)87/89 (11.260)
Full Jump22/89 (35.000)87/89 (19.170)
Air Jump19/89 (37.000)83/89 (24.866)
SpecialWall JumpNone
Strengths
• Very fast ground and aerial movement
• Very little endlag on moves
• Access to several combo starters )Dash Attack, Up Tilt, N-air, Down Throw, etc)
• Access to a decent projectile, as well as a reflector (↓ + B)

• Very powerful Down Special (Rest)
• Good at recovering (has 5 jumps total)
• Very good at edgeguarding with aerial attacks (Nair, Bair, Fair)
• Very fast air speed
Weaknesses
• Linear recovery (Side Special and Up Special)
• Poor range on his attacks
• Easy to combo, and lightweight so he gets KO'ed early
• Sometimes struggles to kill

• Extremely light and dies early
• Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents
• Poor range on all attacks, and no projectile
• Slow movement, and poor overall mobility
• Struggles to kill, as well as approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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