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Fox vs Mario

Fox
vs
Mario

Compare SSBU Fighter Stats

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Fox

Mario

Fox ssbu flair
Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)85/89 (77 units)33/89 (98 units)
Walk Speed3/89 (1.523)35/89 (1.155)
Run Speed6/89 (2.402)37/89 (1.760)
Dash Speed18/89 (2.090)37/89 (1.936)
Air Speed33/89 (1.110)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 6
Down B (Air)
Frame 3
Up B
OoS 2
Frame 7
Nair
Frame 6
Nair
OoS 3
Frame 8
Up Smash/Dair
Frame 7
Uair
Fall Speed1/89 (2.100)58/89 (1.500)
Fast Fall Speed1/89 (3.360)57/89 (2.400)
Gravity1/89 (0.230)54/89 (0.087)
Air Acceleration21/89 (0.090)31/89 (0.080)
Jumps22
Short Hop37/89 (16.400)16/89 (17.540)
Full Jump22/89 (35.000)16/89 (36.330)
Air Jump19/89 (37.000)22/89 (36.330)
SpecialWall JumpWall Jump
Strengths
• Very fast ground and aerial movement
• Very little endlag on moves
• Access to several combo starters )Dash Attack, Up Tilt, N-air, Down Throw, etc)
• Access to a decent projectile, as well as a reflector (↓ + B)

• Good frame data with many quick moves
• Can land combos that deal tons of damage or deplete enemy stocks
• Can reflect projectiles with his Side Special (→ + B)
• Has a good projectile in his Neutral Special (B)
• Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos
Weaknesses
• Linear recovery (Side Special and Up Special)
• Poor range on his attacks
• Easy to combo, and lightweight so he gets KO'ed early
• Sometimes struggles to kill

• Rather poor range
• Doesn't have good tools for poking from the front
• Somewhat mediocre recovery (can be edgeguarded if caution is exerted)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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