Fox | Mii Gunner | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 85/89 (77 units) | 22/89 (104 units) |
Walk Speed | 3/89 (1.523) | 56/89 (1.000) |
Run Speed | 6/89 (2.402) | 85/89 (1.370) |
Dash Speed | 18/89 (2.090) | 84/89 (1.630) |
Air Speed | 33/89 (1.110) | 74/89 (0.930) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Down B (Air) | Frame 6 Up B (#2)/Down B (#1/Air) |
OoS 2 | Frame 7 Nair | Frame 10 Down B (#3/Air)/Grab |
OoS 3 | Frame 8 Up Smash/Dair | Frame 11 Up Smash |
Fall Speed | 1/89 (2.100) | 65/89 (1.450) |
Fast Fall Speed | 1/89 (3.360) | 63/89 (2.320) |
Gravity | 1/89 (0.230) | 34/89 (0.098) |
Air Acceleration | 21/89 (0.090) | 68/89 (0.053) |
Jumps | 2 | 2 |
Short Hop | 37/89 (16.400) | 64/89 (14.600) |
Full Jump | 22/89 (35.000) | 60/89 (30.900) |
Air Jump | 19/89 (37.000) | 54/89 (32.300) |
Special | Wall Jump | Wall Jump |
Strengths | • Very fast ground and aerial movement • Very little endlag on moves • Access to several combo starters )Dash Attack, Up Tilt, N-air, Down Throw, etc) • Access to a decent projectile, as well as a reflector (↓ + B) | • Long range on moves • Possesses many powerful projectiles for zoning • Player can freely choose specials |
Weaknesses | • Linear recovery (Side Special and Up Special) • Poor range on his attacks • Easy to combo, and lightweight so he gets KO'ed early • Sometimes struggles to kill | • Mediocre recovery options • Poor frame data, struggles up close • Easily comboed |