Fox | Roy | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 85/89 (77 units) | 44/89 (95 units) |
Walk Speed | 3/89 (1.523) | 27/89 (1.208) |
Run Speed | 6/89 (2.402) | 14/89 (2.145) |
Dash Speed | 18/89 (2.090) | 12/89 (2.200) |
Air Speed | 33/89 (1.110) | 5/89 (1.302) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Down B (Air) | Frame 8 Uair |
OoS 2 | Frame 7 Nair | Frame 9 Nair/Up B |
OoS 3 | Frame 8 Up Smash/Dair | Frame 11 Bair/Grab |
Fall Speed | 1/89 (2.100) | 13/89 (1.800) |
Fast Fall Speed | 1/89 (3.360) | 13/89 (2.880) |
Gravity | 1/89 (0.230) | 21/89 (0.114) |
Air Acceleration | 21/89 (0.090) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 37/89 (16.400) | 78/89 (13.000) |
Full Jump | 22/89 (35.000) | 58/89 (30.970) |
Air Jump | 19/89 (37.000) | 75/89 (28.000) |
Special | Wall Jump | None |
Strengths | • Very fast ground and aerial movement • Very little endlag on moves • Access to several combo starters )Dash Attack, Up Tilt, N-air, Down Throw, etc) • Access to a decent projectile, as well as a reflector (↓ + B) | • Very quick movement speed • Sweetspots on the hilt of sword attacks deal extra damage and knockback • Very high air speed • Good horizontal distance in his recovery |
Weaknesses | • Linear recovery (Side Special and Up Special) • Poor range on his attacks • Easy to combo, and lightweight so he gets KO'ed early • Sometimes struggles to kill | • Recovery is a bit predictable and easy to exploit • Somewhat poor range for a sword character • Gets comboed very easily |