Fox | Ryu | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 85/89 (77 units) | 27/89 (103 units) |
Walk Speed | 3/89 (1.523) | 86/89 (0.750) |
Run Speed | 6/89 (2.402) | 59/89 (1.600) |
Dash Speed | 18/89 (2.090) | 71/89 (1.760) |
Air Speed | 33/89 (1.110) | 30/89 (1.120) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Down B (Air) | Frame 6 Up B |
OoS 2 | Frame 7 Nair | Frame 7 Nair |
OoS 3 | Frame 8 Up Smash/Dair | Frame 9 Up Smash/Uair |
Fall Speed | 1/89 (2.100) | 43/89 (1.600) |
Fast Fall Speed | 1/89 (3.360) | 66/89 (2.240) |
Gravity | 1/89 (0.230) | 15/89 (0.120) |
Air Acceleration | 21/89 (0.090) | 84/89 (0.035) |
Jumps | 2 | 2 |
Short Hop | 37/89 (16.400) | 59/89 (15.000) |
Full Jump | 22/89 (35.000) | 81/89 (26.000) |
Air Jump | 19/89 (37.000) | 64/89 (29.500) |
Special | Wall Jump | None |
Strengths | • Very fast ground and aerial movement • Very little endlag on moves • Access to several combo starters )Dash Attack, Up Tilt, N-air, Down Throw, etc) • Access to a decent projectile, as well as a reflector (↓ + B) | • When using the command-input, Shryuken KOs foes very early • Super Armor on Down Special • Has a good projectile (neutral special and Shakunetsu Hadoken) • Will auto-turn to face 1 vs 1 opponents, making it easy to hit his moves • Extremely deadly combo game |
Weaknesses | • Linear recovery (Side Special and Up Special) • Poor range on his attacks • Easy to combo, and lightweight so he gets KO'ed early • Sometimes struggles to kill | • Always faces the opponent, and thus cannot use Bair easily • Poor recovery makes him easy to edgeguard • Somewhat high execution (getting used to command inputs and auto-turn) • Focus Attack is easy to counter • Struggles to land when put in disadvantage |