Fox | Villager | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 85/89 (77 units) | 53/89 (92 units) |
Walk Speed | 3/89 (1.523) | 50/89 (1.092) |
Run Speed | 6/89 (2.402) | 83/89 (1.397) |
Dash Speed | 18/89 (2.090) | 61/89 (1.815) |
Air Speed | 33/89 (1.110) | 61/89 (0.987) |
Shield Grab (F) | 1/89 (Frame 10) | 83/89 (Frame 18) |
OoS 1 | Frame 6 Down B (Air) | Frame 6 Nair |
OoS 2 | Frame 7 Nair | Frame 9 Uair/Down B (Air) |
OoS 3 | Frame 8 Up Smash/Dair | Frame 12 Up Smash/Neutral B (Air) |
Fall Speed | 1/89 (2.100) | 77/89 (1.320) |
Fast Fall Speed | 1/89 (3.360) | 77/89 (2.112) |
Gravity | 1/89 (0.230) | 71/89 (0.078) |
Air Acceleration | 21/89 (0.090) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 37/89 (16.400) | 49/89 (15.690) |
Full Jump | 22/89 (35.000) | 45/89 (32.500) |
Air Jump | 19/89 (37.000) | 51/89 (32.500) |
Special | Wall Jump | Wall Jump |
Strengths | • Very fast ground and aerial movement • Very little endlag on moves • Access to several combo starters )Dash Attack, Up Tilt, N-air, Down Throw, etc) • Access to a decent projectile, as well as a reflector (↓ + B) | • Several projectiles for zoning opponents (Forward / Back Aerial, Side Special) • Can Porcket projectiles to hold on to them or reuse them • Good aerial game, and edgeguarding ability (Forward Smash / Aerials) • Great recovery |
Weaknesses | • Linear recovery (Side Special and Up Special) • Poor range on his attacks • Easy to combo, and lightweight so he gets KO'ed early • Sometimes struggles to kill | • Slow mobility, which makes close range combat difficult • Struggles to KO • Slow grab |