Ganondorf | Daisy | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 64/89 (89 units) |
Walk Speed | 82/89 (0.767) | 64/89 (0.924) |
Run Speed | 86/89 (1.340) | 60/89 (1.595) |
Dash Speed | 50/89 (1.870) | 57/89 (1.826) |
Air Speed | 86/89 (0.830) | 48/89 (1.029) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair | Frame 7 Up B |
OoS 2 | Frame 11 Uair | Frame 8 Nair |
OoS 3 | Frame 12 Grab | Frame 9 Bair |
Fall Speed | 33/89 (1.650) | 87/89 (1.190) |
Fast Fall Speed | 34/89 (2.640) | 87/89 (1.904) |
Gravity | 27/89 (0.108) | 81/89 (0.070) |
Air Acceleration | 82/89 (0.040) | 2/89 (0.120) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 65/89 (14.500) |
Full Jump | 84/89 (25.490) | 66/89 (30.030) |
Air Jump | 80/89 (26.000) | 62/89 (30.030) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing |