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Ganondorf vs Diddy Kong

Ganondorf
vs
Diddy Kong

Compare SSBU Fighter Stats

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Ganondorf

Diddy Kong

Ganondorf ssbu flair
Diddy Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)5/89 (118 units)61/89 (90 units)
Walk Speed82/89 (0.767)12/89 (1.313)
Run Speed86/89 (1.340)21/89 (2.006)
Dash Speed50/89 (1.870)18/89 (2.090)
Air Speed86/89 (0.830)75/89 (0.924)
Shield Grab (F)57/89 (Frame 12)36/89 (Frame 11)
OoS 1
Frame 10
Nair
Frame 4
Z-Drop Banana
OoS 2
Frame 11
Uair
Frame 5
Up Smash
OoS 3
Frame 12
Grab
Frame 7
Banana Throw (F)
Fall Speed33/89 (1.650)24/89 (1.750)
Fast Fall Speed34/89 (2.640)24/89 (2.800)
Gravity27/89 (0.108)13/89 (0.125)
Air Acceleration82/89 (0.040)70/89 (0.050)
Jumps22
Short Hop83/89 (12.240)5/89 (19.900)
Full Jump84/89 (25.490)5/89 (41.210)
Air Jump80/89 (26.000)11/89 (41.210)
SpecialNoneCrouch Walk, Wall Jump, Wall Cling
Strengths
• Low endlag on N-Air
• Very large hitboxes on his attacks (especially smashes)
• Very high damage output from each attack
• Can trade stocks with Side B

• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier
Weaknesses
• Very poor recovery, and easily edgeguarded
• Has very few ways of dealing with projectiles
• Gets comboed very easily
• Poor mobility overall and lackluster framedata

• Struggles to kill
• Poor recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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