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Ganondorf vs Jigglypuff

Ganondorf
vs
Jigglypuff

Compare SSBU Fighter Stats

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Ganondorf

Jigglypuff

Ganondorf ssbu flair
Jigglypuff ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)5/89 (118 units)88/89 (68 units)
Walk Speed82/89 (0.767)87/89 (0.735)
Run Speed86/89 (1.340)87/89 (1.271)
Dash Speed50/89 (1.870)82/89 (1.650)
Air Speed86/89 (0.830)3/89 (1.332)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 10
Nair
Frame 5
Down B (Air)
OoS 2
Frame 11
Uair
Frame 9
Nair
OoS 3
Frame 12
Grab
Frame 10
Grab/Dair
Fall Speed33/89 (1.650)89/89 (0.980)
Fast Fall Speed34/89 (2.640)89/89 (1.568)
Gravity27/89 (0.108)89/89 (0.053)
Air Acceleration82/89 (0.040)1/89 (0.130)
Jumps26
Short Hop83/89 (12.240)87/89 (11.260)
Full Jump84/89 (25.490)87/89 (19.170)
Air Jump80/89 (26.000)83/89 (24.866)
SpecialNoneNone
Strengths
• Low endlag on N-Air
• Very large hitboxes on his attacks (especially smashes)
• Very high damage output from each attack
• Can trade stocks with Side B

• Very powerful Down Special (Rest)
• Good at recovering (has 5 jumps total)
• Very good at edgeguarding with aerial attacks (Nair, Bair, Fair)
• Very fast air speed
Weaknesses
• Very poor recovery, and easily edgeguarded
• Has very few ways of dealing with projectiles
• Gets comboed very easily
• Poor mobility overall and lackluster framedata

• Extremely light and dies early
• Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents
• Poor range on all attacks, and no projectile
• Slow movement, and poor overall mobility
• Struggles to kill, as well as approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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