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Ganondorf vs Ken

Ganondorf
vs
Ken

Compare SSBU Fighter Stats

none
none

Ganondorf

Ken

Ganondorf ssbu flair
Ken ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)5/89 (118 units)27/89 (103 units)
Walk Speed82/89 (0.767)80/89 (0.825)
Run Speed86/89 (1.340)37/89 (1.760)
Dash Speed50/89 (1.870)37/89 (1.936)
Air Speed86/89 (0.830)30/89 (1.120)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 10
Nair
Frame 6
Up B
OoS 2
Frame 11
Uair
Frame 8
Uair
OoS 3
Frame 12
Grab
Frame 9
Nair/Up Smash
Fall Speed33/89 (1.650)43/89 (1.600)
Fast Fall Speed34/89 (2.640)66/89 (2.240)
Gravity27/89 (0.108)15/89 (0.120)
Air Acceleration82/89 (0.040)84/89 (0.035)
Jumps22
Short Hop83/89 (12.240)59/89 (15.000)
Full Jump84/89 (25.490)81/89 (26.000)
Air Jump80/89 (26.000)64/89 (29.500)
SpecialNoneNone
Strengths
• Low endlag on N-Air
• Very large hitboxes on his attacks (especially smashes)
• Very high damage output from each attack
• Can trade stocks with Side B

• When using the command-input, Shryuken KOs foes very early
• Super Armor on Down Special
• Has a good projectile (neutral special and Shakunetsu Hadoken)
• Will auto-turn to face 1 vs 1 opponents, making it easy to hit his moves
• Extremely deadly combo game
Weaknesses
• Very poor recovery, and easily edgeguarded
• Has very few ways of dealing with projectiles
• Gets comboed very easily
• Poor mobility overall and lackluster framedata

• Always faces the opponent, and thus cannot use Bair easily
• Poor recovery makes him easy to edgeguard
• Somewhat high execution (getting used to command inputs and auto-turn)
• Focus Attack is easy to counter
• Struggles to land when put in disadvantage
Data pulled from Game8, UltimateFrameData, and SmashWiki
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