Ganondorf | Lucina | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 61/89 (90 units) |
Walk Speed | 82/89 (0.767) | 1/89 (1.575) |
Run Speed | 86/89 (1.340) | 23/89 (1.964) |
Dash Speed | 50/89 (1.870) | 6/89 (2.255) |
Air Speed | 86/89 (0.830) | 41/89 (1.071) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair | Frame 5 Up B |
OoS 2 | Frame 11 Uair | Frame 9 Nair/Fair |
OoS 3 | Frame 12 Grab | Frame 10 Grab |
Fall Speed | 33/89 (1.650) | 48/89 (1.580) |
Fast Fall Speed | 34/89 (2.640) | 45/89 (2.528) |
Gravity | 27/89 (0.108) | 75/89 (0.075) |
Air Acceleration | 82/89 (0.040) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 39/89 (16.260) |
Full Jump | 84/89 (25.490) | 33/89 (33.660) |
Air Jump | 80/89 (26.000) | 40/89 (33.660) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Each one of her attacks is useful in some capacity • Several attacks for taking stocks (FSmash, Side B, and Bair) • Excellent recovery (Up B) • Very good at edgeguarding (Fair, Bair, Counter) • Quick mobility • Very good range and great neutral |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Floaty with poor air mobility, and struggles to land • Spacing can be difficult against certain characters |