Ganondorf | Mii Swordfighter | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 31/89 (100 units) |
Walk Speed | 82/89 (0.767) | 51/89 (1.070) |
Run Speed | 86/89 (1.340) | 65/89 (1.580) |
Dash Speed | 50/89 (1.870) | 76/89 (1.740) |
Air Speed | 86/89 (0.830) | 20/89 (1.170) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair | Frame 8 Up B (#3) |
OoS 2 | Frame 11 Uair | Frame 10 Grab |
OoS 3 | Frame 12 Grab | Frame 11 Up Smash |
Fall Speed | 33/89 (1.650) | 53/89 (1.550) |
Fast Fall Speed | 34/89 (2.640) | 51/89 (2.480) |
Gravity | 27/89 (0.108) | 32/89 (0.106) |
Air Acceleration | 82/89 (0.040) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 82/89 (12.300) |
Full Jump | 84/89 (25.490) | 75/89 (28.300) |
Air Jump | 80/89 (26.000) | 74/89 (28.300) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Decent range • Versatile special options • Access to good projectiles (Gale Strike / Chakram) |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Poor frame data • Lackluster mobility • Mostly poor recovery options |