Ganondorf | Ness | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 48/89 (94 units) |
Walk Speed | 82/89 (0.767) | 71/89 (0.907) |
Run Speed | 86/89 (1.340) | 57/89 (1.609) |
Dash Speed | 50/89 (1.870) | 57/89 (1.826) |
Air Speed | 86/89 (0.830) | 57/89 (1.007) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair | Frame 8 N Air |
OoS 2 | Frame 11 Uair | Frame 10 Up Smash/Down B (Air)/Grab |
OoS 3 | Frame 12 Grab | Frame 11 Fair/Uair |
Fall Speed | 33/89 (1.650) | 79/89 (1.310) |
Fast Fall Speed | 34/89 (2.640) | 79/89 (2.096) |
Gravity | 27/89 (0.108) | 73/89 (0.077) |
Air Acceleration | 82/89 (0.040) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 33/89 (16.650) |
Full Jump | 84/89 (25.490) | 26/89 (34.480) |
Air Jump | 80/89 (26.000) | 6/89 (45.650) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Has a kill throw (Back Throw) • Very powerful aerial attacks (esp. Bair, Fair, and Dair) • Useful projectiles for zoning opponents (Side Special / Up Special) • Very good at edgeguarding (Down Smash) • Several powerful combos |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Poor recovery (Up B) • Poor range, often losing to swords or other projectiles • Poor mobility, with low ground and air speed |