Ganondorf | Palutena | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 59/89 (91 units) |
Walk Speed | 82/89 (0.767) | 17/89 (1.271) |
Run Speed | 86/89 (1.340) | 17/89 (2.077) |
Dash Speed | 50/89 (1.870) | 24/89 (2.035) |
Air Speed | 86/89 (0.830) | 58/89 (1.000) |
Shield Grab (F) | 57/89 (Frame 12) | 36/89 (Frame 11) |
OoS 1 | Frame 10 Nair | Frame 8 Nair |
OoS 2 | Frame 11 Uair | Frame 11 Bair/Grab |
OoS 3 | Frame 12 Grab | Frame 12 Fair |
Fall Speed | 33/89 (1.650) | 53/89 (1.550) |
Fast Fall Speed | 34/89 (2.640) | 51/89 (2.480) |
Gravity | 27/89 (0.108) | 15/89 (0.120) |
Air Acceleration | 82/89 (0.040) | 5/89 (0.115) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 22/89 (17.300) |
Full Jump | 84/89 (25.490) | 18/89 (35.900) |
Air Jump | 80/89 (26.000) | 25/89 (35.900) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Excellent air and ground mobility • Great range, thanks to her staff and specials (neutral B and side B) • Very powerful aerials (Nair in particular) • Enormous grab, with decently strong grab game • Hard to edge guard, thanks to her teleport recovery. • Reflector that doubles as a counter |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Poor OOS options • Sometimes struggles to take stocks, at least until higher percents • Lacks fast and safe ground options |