Ganondorf | Piranha Plant | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 9/89 (112 units) |
Walk Speed | 82/89 (0.767) | 83/89 (0.760) |
Run Speed | 86/89 (1.340) | 44/89 (1.720) |
Dash Speed | 50/89 (1.870) | 60/89 (1.820) |
Air Speed | 86/89 (0.830) | 58/89 (1.000) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair | Frame 10 Uair/Fair/Grab |
OoS 2 | Frame 11 Uair | Frame 11 Nair |
OoS 3 | Frame 12 Grab | Frame 12 Dair/Bair/Up Smash |
Fall Speed | 33/89 (1.650) | 2/89 (1.950) |
Fast Fall Speed | 34/89 (2.640) | 27/89 (2.730) |
Gravity | 27/89 (0.108) | 5/89 (0.140) |
Air Acceleration | 82/89 (0.040) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 18/89 (17.500) |
Full Jump | 84/89 (25.490) | 11/89 (37.400) |
Air Jump | 80/89 (26.000) | 15/89 (38.520) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Heavyweight and high endurance • Neutral B is great for edgeguarding • Has a kill throw in Up Throw • Very powerful Out of Shield option in up smash |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Very poor mobility • Significant landing lag on aerials • Poor range on most attacks |