Ganondorf | Robin | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 44/89 (95 units) |
Walk Speed | 82/89 (0.767) | 63/89 (0.936) |
Run Speed | 86/89 (1.340) | 88/89 (1.265) |
Dash Speed | 50/89 (1.870) | 61/89 (1.815) |
Air Speed | 86/89 (0.830) | 43/89 (1.050) |
Shield Grab (F) | 57/89 (Frame 12) | 36/89 (Frame 11) |
OoS 1 | Frame 10 Nair | Frame 8 Up B |
OoS 2 | Frame 11 Uair | Frame 10 Nair/Item Throw(F) |
OoS 3 | Frame 12 Grab | Frame 11 Grab |
Fall Speed | 33/89 (1.650) | 58/89 (1.500) |
Fast Fall Speed | 34/89 (2.640) | 57/89 (2.400) |
Gravity | 27/89 (0.108) | 52/89 (0.089) |
Air Acceleration | 82/89 (0.040) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 43/89 (16.020) |
Full Jump | 84/89 (25.490) | 38/89 (33.210) |
Air Jump | 80/89 (26.000) | 45/89 (33.210) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Excellent range on their neutral special • Very powerful aerial attacks • Can KO confirm easily from their side B |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Limited recovery and easily edgeguarded • Rather low damage output • Weak grab game • Extremely poor mobility |