Ganondorf | Sephiroth | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 79/89 (79 units) |
Walk Speed | 82/89 (0.767) | 74/89 (0.900) |
Run Speed | 86/89 (1.340) | 31/89 (1.860) |
Dash Speed | 50/89 (1.870) | 42/89 (1.920) |
Air Speed | 86/89 (0.830) | 67/89 (0.950) |
Shield Grab (F) | 57/89 (Frame 12) | 36/89 (Frame 11) |
OoS 1 | Frame 10 Nair | Frame 12 Nair |
OoS 2 | Frame 11 Uair | Frame 11 Grab |
OoS 3 | Frame 12 Grab | Frame 16 Fair/Jab |
Fall Speed | 33/89 (1.650) | 12/89 (1.840) |
Fast Fall Speed | 34/89 (2.640) | 12/89 (2.944) |
Gravity | 27/89 (0.108) | 27/89 (0.108) |
Air Acceleration | 82/89 (0.040) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 88/89 (10.000) |
Full Jump | 84/89 (25.490) | 64/89 (30.500) |
Air Jump | 80/89 (26.000) | 36/89 (34.000) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Very powerful moves • Very high range on attacks • Very good air mobility • Very powerful projectile for edgeguarding |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Extremely light, and gets KO'ed early, making Winged Form hard to manage • Significant end lag on moves • Lack of moves with quick startup • Lack of safe moves • Mediocre recovery |