Ganondorf | Sheik | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 84/89 (78 units) |
Walk Speed | 82/89 (0.767) | 5/89 (1.470) |
Run Speed | 86/89 (1.340) | 4/89 (2.420) |
Dash Speed | 50/89 (1.870) | 14/89 (2.178) |
Air Speed | 86/89 (0.830) | 1/89 (1.550) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair | Frame 6 Nair |
OoS 2 | Frame 11 Uair | Frame 7 Bair |
OoS 3 | Frame 12 Grab | Frame 8 Fair |
Fall Speed | 33/89 (1.650) | 24/89 (1.750) |
Fast Fall Speed | 34/89 (2.640) | 24/89 (2.800) |
Gravity | 27/89 (0.108) | 4/89 (0.150) |
Air Acceleration | 82/89 (0.040) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 7/89 (18.750) |
Full Jump | 84/89 (25.490) | 7/89 (39.000) |
Air Jump | 80/89 (26.000) | 12/89 (40.000) |
Special | None | Crouch Walk, Wall Jump, Wall Cling |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Very quick moves with little lag • Excellent mobility • Good projectile in her needles (Neutral B) • Very good at edgeguarding (Down Special, Nair, Bair, and Fair) • Excellent recovery capabilities (Down Special, Up B) |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Struggles to take stocks apart from edgeguarding • Extremely light, and dies early • High fall speed makes it hard for her to escape combos • Attacks deal very little damage |