Ganondorf | Steve | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 5/89 (118 units) | 53/89 (92 units) |
Walk Speed | 82/89 (0.767) | 78/89 (0.850) |
Run Speed | 86/89 (1.340) | 80/89 (1.450) |
Dash Speed | 50/89 (1.870) | 88/89 (1.450) |
Air Speed | 86/89 (0.830) | 83/89 (0.860) |
Shield Grab (F) | 57/89 (Frame 12) | 81/89 (Frame 17) |
OoS 1 | Frame 10 Nair | Frame 7 Nair/Uair/SH Fair/SH Bair |
OoS 2 | Frame 11 Uair | Frame 8 Up Smash |
OoS 3 | Frame 12 Grab | Frame 11 Fair |
Fall Speed | 33/89 (1.650) | 67/89 (1.420) |
Fast Fall Speed | 34/89 (2.640) | 65/89 (2.272) |
Gravity | 27/89 (0.108) | 81/89 (0.070) |
Air Acceleration | 82/89 (0.040) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 83/89 (12.240) | 88/89 (10.000) |
Full Jump | 84/89 (25.490) | 89/89 (16.500) |
Air Jump | 80/89 (26.000) | 86/89 (22.500) |
Special | None | None |
Strengths | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B | • Good combos for racking damage • Good at edgeguarding and ledgetrapping • Can mix up his landing by using blocks • Access to several powerful moves for Koing |
Weaknesses | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata | • Very short jump • Poor recovery • Lack of range • Struggles against zoners and camping |